![]() ![]() But, for some reason, mainly due to small, yet effective gobs of spit and polish, it's a blast. Same isometric 2D view, same resource management, same tiny unit sprites, same regurgitated real-time strategy (RTS) tricks. Indeed, the immediate gut instinct while loading up Command & Conquer: Red Alert 2 is that it's often difficult to tell it apart from the original game made almost five years before. ![]() Yes, it's "comfort food" that entertains you and with what seems like the 403rd installment in the Command & Conquer series, Westwood successfully believes in the old adage of reaching a man's heart through his stomach. Everything feels familiar to millions while being just slightly different enough to dish out a good time for all. It's like playing Doom II, watching another season of The X-Files, or listening to a new Oasis album - nothing is too innovative, too shiny, or too confusing.
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